#include "frmConflictResolution.h" frmConflictResolution::frmConflictResolution( wxWindow* parent ) : frmConflictResolutionADT( parent ) { } void frmConflictResolution::KeepLocalData( wxCommandEvent& event ) { // TODO: Implement KeepLocalData } void frmConflictResolution::KeepServerData( wxCommandEvent& event ) { // TODO: Implement KeepServerData } void frmConflictResolution::DecideLater( wxCommandEvent& event ) { // TODO: Implement DecideLater }