map<int, wxString> *RoleListAltID, map<int, wxString> *RoleListPID,
map<int, wxString> *RoleListType, map<int, int> *RoleListPref,
map<int, wxString> *RoleListTokens, wxString *SaveData, wxString DataType);
+ void SaveOrganisation(map<int, wxString> *OrganisationList, map<int, wxString> *OrganisationListLanguage,
+ map<int, wxString> *OrganisationListAltID, map<int, wxString> *OrganisationListPID,
+ map<int, wxString> *OrganisationListSortAs, map<int, wxString> *OrganisationListType,
+ map<int, int> *OrganisationListPref, map<int, wxString> *OrganisationListTokens,
+ wxString *SaveData, wxString DataType);
public: