map<int, wxString> *LogosListPicEncType, map<int, wxString> *LogosListPictureType,
map<int, wxString> *LogosListMediatype, map<int, int> *LogosListPref,
map<int, wxString> *LogosListTokens, wxString *SaveData);
+ void SaveSound(map<int, string> *SoundsList, map<int, wxString> *SoundsListAltID,
+ map<int, wxString> *SoundsListPID, map<int, wxString> *SoundsListType,
+ map<int, wxString> *SoundsListAudioEncType, map<int, wxString> *SoundsListAudioType,
+ map<int, wxString> *SoundsListMediatype, map<int, wxString> *SoundsListLanguage,
+ map<int, int> *SoundsListPref, map<int, wxString> *SoundsListTokens,
+ wxString *SaveData);
public: