map<int, bool> *KeyListKeyType, map<int, wxString> *KeyListDataEncType,
map<int, wxString> *KeyListDataType, map<int, int> *KeyListPref,
map<int, wxString> *KeyListTokens, wxString *SaveData);
+ void SaveVendor(map<int, wxString> *VendorList, map<int, wxString> *VendorListPEN,
+ map<int, wxString> *VendorListElement, wxString *SaveData);
public: