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Added MapDataExists subroutines for the Contact Editor loading process.
[xestiaab/.git] / source / common / textprocessing.h
index 8461393..78ddf2b 100644 (file)
@@ -35,6 +35,9 @@ void DeleteMapDataProcess(int IndexNum, std::map<int, wxString>* MapData);
 void DeleteMapDataProcess(int IndexNum, std::map<int, bool>* MapData);
 void DeleteMapDataProcess(int IndexNum, std::map<int, int>* MapData);
 
+bool MapDataExists(int *ItemIndex, std::map<int,wxString> *MapPtr);
+bool MapDataExists(int *ItemIndex, std::map<int,int> *MapPtr);
+
 //void DeleteMapDataB() {};
 
 //void DeleteMapData() {};
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