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Added MapDataExists subroutines for the Contact Editor loading process.
[xestiaab/.git] / source / common / textprocessing.cpp
index d4aee6b..d979d30 100644 (file)
@@ -106,6 +106,34 @@ void DeleteMapDataProcess(int IndexNum, std::map<int, bool>* MapData){
        MapData->erase(IndexNum);
 }
 
+bool MapDataExists(int *ItemIndex, std::map<int,wxString> *MapPtr){
+
+       if (MapPtr->find(*ItemIndex) == MapPtr->end()){
+       
+               return FALSE;
+       
+       } else {
+       
+               return TRUE;
+       
+       }
+
+}
+
+bool MapDataExists(int *ItemIndex, std::map<int,int> *MapPtr){
+
+       if (MapPtr->find(*ItemIndex) == MapPtr->end()){
+       
+               return FALSE;
+       
+       } else {
+       
+               return TRUE;
+       
+       }
+
+}
+
 /*
 template <typename ArgMap, typename... Args>
 void DeleteMapData(ArgMap* ArgMapPtr, Args*... ArgsList){
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Yn Maystri
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