void frmConflictResolution::KeepLocalData( wxCommandEvent& event )
{
+
+ // Button 'Keep Local' was pressed.
+
ConflictResult = 1;
this->Close();
void frmConflictResolution::KeepServerData( wxCommandEvent& event )
{
+
+ // Button 'Keep Server' was pressed.
+
ConflictResult = 2;
this->Close();
void frmConflictResolution::DecideLater( wxCommandEvent& event )
{
+ // Button 'Decide Later' was pressed.
+
ConflictResult = 0;
this->Close();
int frmConflictResolution::GetResult(){
+ // Get the result of the dialog.
+
return ConflictResult;
}