#include <wx/ffile.h>
#include <map>
+#include "import.h"
#include "import-vcard3.h"
#include "import-vcard4.h"
#include "import-struct.h"
wxString FileTypes;
- long ContactsImported = 0;
- long ContactsCollected = 0;
int ImportType = 0;
wxString FinalFilename;
wxArrayString SelectedFileList;
delete frmIC;
frmIC = NULL;
- // Import the contacts into the selected account.
+ // Import the contacts into the selected account.
int ImportCount = 0;
int ImportSeek = 0;
if (iter->second.ContactSelected == TRUE){
- // Workout the file name. void CloseWindow( wxCommandEvent& event );
+ // Workout the file name.
// Get the UID value and check if it is empty.
// If it isn't empty, check it can be used for a valid
// filename other wise generate a file name for the purposes