#include "frmContactEditorSound.h"
-#include <wx/tokenzr.h>
-#include <wx/file.h>
-#include <SFML/Audio.hpp>
-
-#include "../common/textprocessing.h"
-#include "../common/base64.h"
-#include "../common/mime.h"
-
frmContactEditorSound::frmContactEditorSound( wxWindow* parent )
:
frmContactEditorSoundADT( parent )
len = AudioFile.Length();
unsigned char* AudioFileData = new unsigned char[len];
- flen = AudioFile.Read(AudioFileData, (size_t)len);
wxSAudioMIMEType = GetMIME(wxSAudioFilename);