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Added source code, headers and unit testing code for the CALURI vCard Property for...
[xestiaab/.git] / source / contacteditor / frmContactEditorSound.cpp
index 6e1fab0..4e873f1 100644 (file)
@@ -1,3 +1,21 @@
+// frmContactEditorSound.cpp - frmContactEditorSound form.
+//
+// (c) 2012-2015 Xestia Software Development.
+//
+// This file is part of Xestia Address Book.
+//
+// Xestia Address Book is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by the
+// Free Software Foundation, version 3 of the license.
+//
+// Xestia Address Book is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with Xestia Address Book. If not, see <http://www.gnu.org/licenses/>
+
 #include "frmContactEditorSound.h"
 
 #include <wx/tokenzr.h>
@@ -42,7 +60,7 @@ void frmContactEditorSound::ProcessData( wxCommandEvent& event )
                wxString wxSAudioFilename;
                wxString wxSAudioMIMEType;
                sf::SoundBuffer AudioBuffer;
-               size_t len;
+               wxFileOffset len;
                std::string b64enc;             
                
                wxSAudioFilename = fipSound->GetPath();
@@ -56,11 +74,11 @@ void frmContactEditorSound::ProcessData( wxCommandEvent& event )
 
 */
                if (AudioFile.Open(wxSAudioFilename, wxFile::read)){
-                       size_t flen;
+            ssize_t flen;
                        len = AudioFile.Length();
                        
                        unsigned char* AudioFileData = new unsigned char[len];
-                       flen = AudioFile.Read(AudioFileData, len);                      
+                       flen = AudioFile.Read(AudioFileData, (size_t)len);
 
                        // Get MIME Type.
                        
@@ -90,7 +108,7 @@ void frmContactEditorSound::ProcessData( wxCommandEvent& event )
 
                        // Check to make sure it is an audio file.
                        
-                       if (!AudioBuffer.loadFromMemory(AudioFileData, len)){
+                       if (!AudioBuffer.loadFromMemory(AudioFileData, (size_t)len)){
                
                                // Can't load file. We must flee...
                                // Also show an error message too.
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Yn Maystri
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