wxString DefaultLocalDir;
#if defined(__HAIKU__)
-
- //preffilename = wxT("noo");
-
+
#elif defined(__WIN32__)
DefaultLocalDir.Clear();
#if defined(__HAIKU__)
- //preffilename = wxT("noo");
#elif defined(__WIN32__)
#if defined(__HAIKU__)
- //preffilename = wxT("noo");
-
#elif defined(__WIN32__)
DefaultSettingsDir.Clear();