+
+ //using ConnectionObject::ConnectionObject;
+
+ FakeConnectionObject(std::string ServerAddress, int ServerPort, std::string ServerUser, std::string ServerPass, bool ServerSSL);
+ FakeConnectionObject(std::string ServerAddress, int ServerPort, std::string ServerUser, std::string ServerPass, bool ServerSSL, std::string ServerPrefix, std::string ServerAccount);
+
+ // Destructor.
+
+ ~FakeConnectionObject();
+