+ void SaveKey(map<int, wxString> *KeyList, map<int, wxString> *KeyListAltID,
+ map<int, wxString> *KeyListPID, map<int, wxString> *KeyListType,
+ map<int, bool> *KeyListKeyType, map<int, wxString> *KeyListDataEncType,
+ map<int, wxString> *KeyListDataType, map<int, int> *KeyListPref,
+ map<int, wxString> *KeyListTokens, wxString *SaveData);