// with Xestia Address Book. If not, see <http://www.gnu.org/licenses/>
#include "frmContactEditor.h"
-#include "frmContactEditorSound.h"
-#include "../common/base64.h"
-#include <SFML/Audio.hpp>
-#include <thread>
void frmContactEditor::AddSound( wxCommandEvent& event )
{
// Bring up a form to add sound.
-
- int intResult = 0;
-
+
frmContactEditorSound *frameCESound = new frmContactEditorSound ( this );
frameCESound->SetEditorMode(FALSE);
- intResult = GetLastInt(&ContactEditorData.SoundsList);
frameCESound->SetupPointers(&ContactEditorData.SoundsList,
&ContactEditorData.SoundsListAltID,
&ContactEditorData.SoundsListPID,
frameCESound->ShowModal();
delete frameCESound;
frameCESound = NULL;
-
+ intValueSeek++;
+
}
void frmContactEditor::ModifySound( wxCommandEvent& event )
long longSelected = -1;
int intSelectedData = 0;
- if (!GetSelectedItem(lboSounds,
+ if (lboSounds->GetItemCount() == 0 || !GetSelectedItem(lboSounds,
&longSelected,
&intSelectedData)){
return;
long longSelected = -1;
int intSelectedData = 0;
- if (!GetSelectedItem(lboSounds,
+ if (lboSounds->GetItemCount() == 0 || !GetSelectedItem(lboSounds,
&longSelected,
&intSelectedData)){
return;
// Play the sound and detach.
- if (!AudioStreamPlayback.openFromMemory(base64dec.c_str(), base64declen)){
+ if (!AudioStreamPlaybackPointer->openFromMemory(base64dec.c_str(), base64declen)){
// Can't load file. We must flee...
// Also show an error message too.
btnStop->Enable();
- AudioStreamPlayback.play();
+ AudioStreamPlaybackPointer->play();
- while (AudioStreamPlayback.getStatus() == sf::SoundSource::Playing){
+ while (AudioStreamPlaybackPointer->getStatus() == sf::SoundSource::Playing){
// We poll this every 100ms in order to conserve CPU usage.
- SleepFor(100000000);
+ SleepFor(10000000);
}
-
+
btnStop->Disable();
+ btnPlay->Enable();
}
long longSelected = -1;
int intSelectedData = 0;
+ if (AudioStreamPlaybackPointer == nullptr){
+
+ AudioStreamPlaybackPointer = new AudioStream;
+
+ }
+
// Check if sound is still being played and if it is, stop it.
- if (AudioStreamPlayback.getStatus() == sf::SoundSource::Playing){
+ if (AudioStreamPlaybackPointer->getStatus() == sf::SoundSource::Playing){
- AudioStreamPlayback.stop();
+ AudioStreamPlaybackPointer->stop();
}
- if (!GetSelectedItem(lboSounds,
+ if (lboSounds->GetItemCount() == 0 || !GetSelectedItem(lboSounds,
&longSelected,
&intSelectedData)){
return;
}
-
+
+ btnPlay->Disable();
+
std::map<int, std::string>::iterator initier;
initier = ContactEditorData.SoundsList.find(intSelectedData);
{
// Stop the sound.
-
- if (AudioStreamPlayback.getStatus() == sf::SoundSource::Playing){
-
- AudioStreamPlayback.stop();
+
+ if (AudioStreamPlaybackPointer != nullptr && AudioStreamPlaybackPointer->getStatus() == sf::SoundSource::Playing){
+ AudioStreamPlaybackPointer->stop();
+
}
btnStop->Disable();
+ btnPlay->Enable();
return;
long longSelected = -1;
int intSelectedData = 0;
- if (!GetSelectedItem(lboSounds,
+ if (lboSounds->GetItemCount() == 0 || !GetSelectedItem(lboSounds,
&longSelected,
&intSelectedData)){