using namespace std;
-bool FileExists(std::string Filename){
+bool FileExists(std::string filename){
#if defined (__WIN32__)
#else
- struct stat BuffData;
+ struct stat bufferData;
- if (stat(Filename.c_str(), &BuffData) == -1){
+ if (stat(filename.c_str(), &bufferData) == -1){
return false;
}