6 enum SectionType { CE_GENERAL, CE_HOME, CE_WORK };
8 #define AM_ADDCONTACT 0;
9 #define AM_EDITCONTACT 1;
10 #define AM_DELETECONTACT 2;
11 #define AM_GETALLCONTACTS 3;
13 // Related type setup - Also with ints for pointing in frmContactEditorRelated.
17 enum RelatedType { CE_CONTACT, CE_ACQUAINTANCE, CE_FRIEND, CE_MET,
18 CE_COWORKER, CE_COLLEAGUE, CE_CORESIDENT, CE_NEIGHBOR,
19 CE_CHILD, CE_PARENT, CE_SIBLING, CE_SPOUSE,
20 CE_KIN, CE_MUSE, CE_CRUSH, CE_DATE, CE_SWEETHEART,
21 CE_ME, CE_AGENT, CE_EMERGENCY };
23 int TypeCEContact = CE_CONTACT;
24 int TypeCEAcquaintance = CE_ACQUAINTANCE;
25 int TypeCEFriend = CE_FRIEND;
26 int TypeCEMet = CE_MET;
27 int TypeCECoworker = CE_COWORKER;
28 int TypeCEColleague = CE_COLLEAGUE;
29 int TypeCECoresident = CE_CORESIDENT;
30 int TypeCENeighbor = CE_NEIGHBOR;
31 int TypeCEChild = CE_CHILD;
32 int TypeCEParent = CE_PARENT;
33 int TypeCESibling = CE_SIBLING;
34 int TypeCESpouse = CE_SPOUSE;
35 int TypeCEKin = CE_KIN;
36 int TypeCEMuse = CE_MUSE;
37 int TypeCECrush = CE_CRUSH;
38 int TypeCEDate = CE_DATE;
39 int TypeCESweetheart = CE_SWEETHEART;
41 int TypeCEAgent = CE_AGENT;
42 int TypeCEEmergency = CE_EMERGENCY;